Fantasy Grounds

Wish list for Fantasy Grounds virtual tabletop
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44 votes Vote

Export/Import Options and Modules Loaded Configuration

It would be useful to export and re-import to a different (existing) game the configuration of all options and their current configuration settings. The same would go for modules status. e.g. loaded/unloaded/shared/not shared/...etc.
ColinBuckler, 20.01.2021, 01:29
2 comments
44 votes Vote

The FG Launcher to show more Extension detail

The FG Launcher to show more Extension detail, like FileName, Author, Name, and Version if available.
Rick Peterson, 14.12.2021, 11:38
1 comment
43 votes Vote

Section indicators for collapse/un-collapse headings

On the action tab or any other for that matter it would be nice to have some kind of visual indicator as to whether or not something is collapsed. An icon like a plus sign or a chevron is typically used. I understand that the heading is in bold...
Craigbert, 17.01.2021, 15:50
0 comments
43 votes Vote

Ability to GM "Turn off" Items

Sometimes you have a setting that adds additional modules to the base ruleset and uses custom equipment lists, currently there is no way to "switch off" the default items. .e.g Running a Fantasy game in Savage Worlds players can still "buy"...
Savage_Doswelk, 03.02.2021, 03:15
2 comments
41 votes Vote

Needs Traker

A way to track the need to eat, drink and sleep
Kalthor, 31.01.2021, 19:01
0 comments
41 votes Vote

LOS type - non-enterable Terrain-style

I'd love a LOS feature that has the LOS-blocking property of the green Terrain (you can see into the region but can't see past the far edge) but which players can't move into. It'd be great for setting up on walls, statues, cliffs, rooftops, etc -...
Richard, 07.02.2021, 17:57
1 comment
37 votes Vote

Targeting shapes show actual squares effected

When you create a circle, cone, line, etc shape I would like FG to highlight the actual shape of the squares effected. Like when a 10' circle centered on a vertex is really a cross-shape in systems that use diagonal movement costs.
EmptyOwl, 02.05.2021, 21:47
2 comments
37 votes Vote

Discord plugin for FGU

Any way we can get discord plugin for FGU that adds a talking icon over characters portraits in FGU when person with the same nickname as a character talks? Guess there's lots of things you could o in FGU with a discord plugin.
Boldtaar, 21.05.2021, 09:47
1 comment
36 votes Vote

Command line interface to FGU

Having a command-line interface to FGU would allow for certain useful levels of automation in opening FGU, updating the program, and opening straight to a campaign. E.g.: fgu-cli.exe --load MyCampaign --cloud --password CampaignPassword :...
LoZeno, 05.08.2021, 00:34
2 comments
36 votes Vote

Custom Module Categories

Like most DMs, I've got many modules from different publishers. Most of them don't follow the category naming conventions that make them easy to find in the modules window (Accessory, Accessories, Instructions Module, Reference Manual, Supplement,...
f4rm3rt0m, 24.09.2022, 13:41
4 comments
35 votes Vote

Visible GM and player mouse pointer(s) to all/GM/players on map/images

It would be nice to be able to see the live mouse indicator of the GM on the map, so as GM you could point/hint/indicate at objects, without the need to create pointers or to draw on the map which could clutter it up. On top of that this would...
tamahandy, 28.03.2021, 23:38
2 comments
34 votes Vote

CT Groups (like Savage Worlds) for 5E

One issue that pops up all the time in our games is players not being able to effectively control their pets, or NPCs, etc.. They only way they can even move the token on a map is if the GM allows all players to see from the point of view of any...
David Maynor, 23.01.2021, 14:28
0 comments
34 votes Vote

Make hotkeys for commonly used DM actions

Please can you give us the ability to hotkey commonly used DM actions. These include; Short Rest Long Rest Roll NPC Initiatives Roll All Initiatives Reset Combat Round to 1 I'm sure the community will suggest a number of other actions...
Rylan, 12.10.2021, 09:42
1 comment
33 votes Vote

Encounter Window Description Text Field

Would be nice if the CoreRPG Encounter (both standard and random) windows had a description text field for those situations where there's a paragraph or so of text that accompanies the encounter (this occurs frequently on random encounter tables...
Talyn, 25.01.2021, 12:48
0 comments
33 votes Vote

Hold Alt for multi-movement and distance measure without token lock enabled

I would like it that if token lock is disabled on a map, the following functions would still be available while holding ALT and moving a token: As a GM: same functionality as with token lock enabled; show distance moved, make multi-moves and...
Montis, 14.07.2021, 05:42
0 comments
32 votes Vote

Add damage types to the damage threshold code.

For example DT: 6; could also be DT: 6 slashing, piecing; This also follows the coding format of RESIST which allows for types.
Tyson, 28.01.2021, 14:09
1 comment
32 votes Vote

Launcher Campaign/Module Organization

It doesn't take very many modules and campaigns before the list starts to get out of control. We could use some means to organize and filter the listings to avoid needless searching through an aggregate list of modules and campaigns to find what...
ringtail, 09.03.2021, 07:53
0 comments
32 votes Vote

save settings for light sources

In regards to the new lighting I'd like to be able to save settings for lights token lighting and vision.
SHAWN A BOUDREAU, 14.03.2021, 01:32
2 comments
32 votes Vote

Kenku FM support

Having Syrinscape and local file support is helpful and the current VLC support has to use a very old build of the application. Supporting a modern, multi-input/output application that also supports external controllers would be very useful....
Simon, 22.06.2023, 11:47
1 comment
31 votes Vote

Dynamic lists instead of paginated lists

Make long lists of items, for example NPC, Encounters, dynamically load the next section when scrolling down, instead of having to click Page 1 of 25 navigation buttons.
HeroOfTomorrow, 02.02.2021, 22:38
2 comments
31 votes Vote

Some simple common Audio effects

Just a small soundboard, built in, that is 'paintable." on the map. Campfire - if a player walks into the drawn area, they hear a campfire Haunt sounds - if a player moves into the drawn area, they hear haunting sounds listen at door - player...
Dale Thurber, 08.02.2021, 12:18
1 comment
31 votes Vote

ranged ammunition

make it possible to be able to tell which type of crossbow bolt is used if your character has more than one kind. For example, my character has regular and walloping crossbow bolts. I would like to have a set of dots for the regular bolts and a...
Anita Bautista, 20.03.2021, 19:26
0 comments
31 votes Vote

I would like to enter password before connecting to a campaign

I use passwords to prevent random users from joining in my campaign, often by mistake. My players find it aggravating that they must first attempt to connect to my campaign, then wait for it to attempt to connect only to be kicked out with a "you...
Idward, 17.05.2021, 09:29
0 comments
31 votes Vote

Deck builder

A deck builder that would allow you import, distribute and shuffle cards would be awesome
Shawn A BOUDREAU, 16.06.2021, 17:00
4 comments
30 votes Vote

Crop Image Size Option

Allow users to crop the sides of images in addition to re-sizing. Some assets don't resize well - for instance a tile grid (floor tiles) will look wrong if too small or too big but allowing users to place the grids and then crop the edges to fit a...
Jiminimonka, 04.02.2021, 02:15
0 comments
29 votes Vote

Additional Module Selection Screen Filters And Functionality

Could you consider adding the following selection filters to the GM's Module Selection screen: Filter - Shared with players Filter - Not Shared with players Filter - All This would allow us to navigate and search the modules that have been...
ColinBuckler, 20.01.2021, 01:25
1 comment
29 votes Vote

Show Character Languages in the Party Sheet

Have either a tab, or a place to easily see all character known languages in the Party Sheet.
Stephen, 11.03.2021, 15:06
0 comments
29 votes Vote

Check for Updates Icon

There should be a icon for updates, just to make it easier on colorblind people.
OmegaDovah, 23.04.2021, 14:52
1 comment
28 votes Vote

Allow windows to interact with ambient light

Currently, in the dynamic lighting beta, ambient light does not pass through windows in the LoS layer. I realize interaction between these two systems might be difficult to implement but I think it would add a lot if possible.
Quethas, 14.03.2021, 05:36
1 comment
28 votes Vote

Generated NPC token variety

it would be cool to have say 5 goblin tokens be automatically distributed among the selected NPC. so when you create an encounter with five goblins they can all look different.
SHAWN A BOUDREAU, 18.03.2021, 11:31
1 comment

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